<?xml version='1.0' encoding='UTF-8'?>
<cockatrice_carddatabase version='4'>
	<sets>
		<set>
			<name>HBS</name>
			<longname>HIROKAGE: BLADE OF SHADOWS</longname>
			<settype>Custom</settype>
			<releasedate>2026-05-25</releasedate>
		</set>
	</sets>
	<cards>
		<card>
			<name>Tengu Lookout</name>
			<text>Flying
Artisan — When this creature enters and whenever you create a token for the first time each turn, scry 1.
{3}{W}{W}: Put two +1/+1 counters on this creature. Activate only once.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/34_Tengu Lookout.png" num="34">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bird Scout</type>
				<maintype>Creature</maintype>
				<manacost>W</manacost>
				<cmc>1</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Paperkin Samurai</name>
			<text>During your turn, this creature has first strike.
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/22_Paperkin Samurai.png" num="22">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Samurai</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Fleeting Idealist</name>
			<text>{3}{W}, Exile this card from your graveyard: Create two 1/1 colorless Bird artifact creature tokens with flying. Activate only as a sorcery.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/9_Fleeting Idealist.png" num="9">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Artificer</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Great Sage&apos;s Intercessor</name>
			<text>Defender
As long as you control a battle or enchantment, this creature can attack as though it didn&apos;t have defender. (You control battles you create from going on missions.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/14_Great Sage&apos;s Intercessor.png" num="14">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Monk</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Hanagi Pactbroker</name>
			<text>Lifelink
When this creature enters, put a +1/+1 counter on another target creature you control. That creature gains indestructible until end of turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/15_Hanagi Pactbroker.png" num="15">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Cleric</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Elusive Scrivener</name>
			<text>Artisan — When this creature enters and whenever you create a token for the first time each turn, tap target creature an opponent controls.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/7_Elusive Scrivener.png" num="7">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Advisor</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Furtive Kaneko</name>
			<text>Flash
When this creature leaves the battlefield, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/12_Furtive Kaneko.png" num="12">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Cat Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Ozuru Keeneye</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Flying
When this creature enters, you gain 3 life. If its substitute cost was paid, you gain 6 life instead.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/21_Ozuru Keeneye.png" num="21">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Angel Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3W</manacost>
				<cmc>4</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Pursuer of Damned Lore</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
When this creature enters, scry 2. Then if its substitute cost was paid, draw a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/26_Pursuer of Damned Lore.png" num="26">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Ninja</type>
				<maintype>Creature</maintype>
				<manacost>4W</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinigami of Monsoon Winds</name>
			<text>Flying
When this creature enters, create two 1/1 white Cleric creature tokens.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/28_Shinigami of Monsoon Winds.png" num="28">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>4WW</manacost>
				<cmc>6</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Windstep</name>
			<text>Target creature gets +2/+2 and gains flying until end of turn. Untap it.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/36_Windstep.png" num="36">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Pull at the Seams</name>
			<text>Choose one —
• Pull at the Seams deals 4 damage to target tapped creature.
• Destroy target artifact.
• Destroy target enchantment.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/24_Pull at the Seams.png" num="24">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Eternal Sun&apos;s Radiance</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, exile target creature or planeswalker you don&apos;t control until this Technique leaves the battlefield.
This Technique&apos;s user gets +1/+1.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/8_Eternal Sun&apos;s Radiance.png" num="8">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Purifying Dance</name>
			<text>Exile target nonland permanent. You gain 2 life.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/25_Purifying Dance.png" num="25">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>4W</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Ebizaru Cloudchaser</name>
			<text>Whenever you cast a noncreature spell, this creature gains your choice of flying, first strike, or lifelink until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/6_Ebizaru Cloudchaser.png" num="6">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Monk</type>
				<maintype>Creature</maintype>
				<manacost>W</manacost>
				<cmc>1</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Galewing Messenger</name>
			<text>Flying
When this creature enters, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less or an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/13_Galewing Messenger.png" num="13">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bird Scout</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>1/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Unfolding-Lotus Meditant</name>
			<text>Artisan — When this creature enters and whenever you create a token for the first time each turn, you gain 2 life.
{4}{W}: Create a 1/1 white Cleric creature token. Activate only as a sorcery.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/35_Unfolding-Lotus Meditant.png" num="35">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Cat Cleric</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Lost-Grace Dramatist</name>
			<text>Artisan — When this creature enters and whenever you create a token for the first time each turn, put a +1/+1 counter on target creature you control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/18_Lost-Grace Dramatist.png" num="18">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Artificer</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Azra Cranecrafter</name>
			<text>Flying
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever you defeat a battle, create a 1/1 colorless Bird artifact creature token with flying.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/1_Azra Cranecrafter.png" num="1">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1WW</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Forsaken Conjurant</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Vigilance
When this creature enters, if its substitute cost was paid, return target permanent card with mana value 3 or less from your graveyard to the battlefield.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/11_Forsaken Conjurant.png" num="11">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Warlock</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shrineless Sensei</name>
			<text>When this creature enters, scry 2, then go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
{1}{W}, {T}: Tap target creature.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/30_Shrineless Sensei.png" num="30">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Cat Monk</type>
				<maintype>Creature</maintype>
				<manacost>3W</manacost>
				<cmc>4</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinigami Statue</name>
			<text>Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
When this creature enters, exile target nonland permanent an opponent controls until this creature leaves the battlefield.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/29_Shinigami Statue.png" num="29">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>3WW</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Light of the Myriad</name>
			<text>Flying
When this creature enters, you gain 1 life for each creature you control.
Whenever another creature you control enters, you gain 1 life.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/17_Light of the Myriad.png" num="17">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Cleric</type>
				<maintype>Creature</maintype>
				<manacost>4W</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Flickering Chant</name>
			<text>Choose one —
• Target creature gets +2/+2 until end of turn.
• Exile target creature you control, then return it to the battlefield under its owner&apos;s control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/10_Flickering Chant.png" num="10">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>W</manacost>
				<cmc>1</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Declaration of War</name>
			<text>Create a 2/2 white Samurai creature token with vigilance. If this spell was cast from a graveyard, create two of those tokens instead.
Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/4_Declaration of War.png" num="4">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Dusk Swipe</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Exile target creature or enchantment. Its controller draws a card unless this spell&apos;s substitute cost was paid.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/5_Dusk Swipe.png" num="5">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Dazzling Friendship Rhapsody</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, tap up to two target creatures an opponent controls.
Whenever this Technique&apos;s user attacks, create a 1/1 white Fox creature token with lifelink.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/3_Dazzling Friendship Rhapsody.png" num="3">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3W</manacost>
				<cmc>4</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>New Moon&apos;s Unwavering Axis</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, put a +1/+1 counter on each of up to two target creatures.
This Technique&apos;s user has ward {2}.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/20_New Moon&apos;s Unwavering Axis.png" num="20">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Hellbound Infiltrator</name>
			<text>First strike
If an instant or sorcery card you don&apos;t control would be put into an opponent&apos;s graveyard from anywhere, exile it instead.
{X}{UB}{UB}: You may cast a spell with mana value X from among cards exiled with this creature without paying its mana cost. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/16_Hellbound Infiltrator.png" num="16">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1W</manacost>
				<cmc>2</cmc>
				<colors>W</colors>
				<coloridentity>WUB</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Paragon of the Blade</name>
			<text>Double strike
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/23_Paragon of the Blade.png" num="23">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Samurai</type>
				<maintype>Creature</maintype>
				<manacost>2W</manacost>
				<cmc>3</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Tengu Elite Force</name>
			<text>Flying
Artisan — When this creature enters and whenever you create a token for the first time each turn, put a +1/+1 counter on each creature you control.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/33_Tengu Elite Force.png" num="33">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bird Warrior</type>
				<maintype>Creature</maintype>
				<manacost>3WW</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Medicinal Megaslug</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Lifelink
When this creature enters, if its substitute cost was paid, destroy all artifacts, battles, and enchantments. (This doesn&apos;t count as defeating those battles.)</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/19_Medicinal Megaslug.png" num="19">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Slug</type>
				<maintype>Creature</maintype>
				<manacost>4WW</manacost>
				<cmc>6</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Sublime Meadow&apos;s Majesty</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Creatures you control get +1/+1.
Whenever this Technique&apos;s user attacks, look at the top card of your library. If it&apos;s a Plains card or a creature card with mana value 3 or less, you may reveal it and put it into your hand.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/32_Sublime Meadow&apos;s Majesty.png" num="32">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>2WW</manacost>
				<cmc>4</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Cataclysmic Mandate</name>
			<text>Destroy all creatures. Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/2_Cataclysmic Mandate.png" num="2">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>3WW</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Sister of Porcelain Cranes</name>
			<text>Flying
Artisan — When this creature enters and whenever you create a token for the first time each turn, exile target artifact or creature an opponent controls until this creature leaves the battlefield.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/31_Sister of Porcelain Cranes.png" num="31">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Angel Ninja</type>
				<maintype>Creature</maintype>
				<manacost>4WW</manacost>
				<cmc>6</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rhythm of Renewal</name>
			<text>Return all permanent cards with mana value 3 or less from your graveyard to the battlefield. Put a +1/+1 counter on each creature returned this way.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/27_Rhythm of Renewal.png" num="27">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2WWW</manacost>
				<cmc>5</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Homaddo Skycharter</name>
			<text>Flying
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/52_Homaddo Skycharter.png" num="52">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bird Ninja</type>
				<maintype>Creature</maintype>
				<manacost>U</manacost>
				<cmc>1</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Trinket Collector</name>
			<text>Artisan — When this creature enters and whenever you create a token for the first time each turn, put a +1/+1 counter on this creature.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/68_Trinket Collector.png" num="68">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Turtle Monk</type>
				<maintype>Creature</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Crane Palace Sentry</name>
			<text>Vigilance
When this creature leaves the battlefield, create a 1/1 colorless Bird artifact creature token with flying.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/44_Crane Palace Sentry.png" num="44">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Samurai</type>
				<maintype>Creature</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Slinking Nightcutter</name>
			<text>Decoy {U} (Whenever this creature attacks, you may pay {U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
Whenever this creature deals combat damage to a player or battle, you may draw a card. If you do, discard a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/64_Slinking Nightcutter.png" num="64">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Typhoon Drakes</name>
			<text>Flying
Decoy {1}{U} (Whenever this creature attacks, you may pay {1}{U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/69_Typhoon Drakes.png" num="69">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Drake</type>
				<maintype>Creature</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Paperscale Koi</name>
			<text>Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Artisan — When this creature enters and whenever you create a token for the first time each turn, target creature you control gains flying until end of turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/60_Paperscale Koi.png" num="60">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Fish</type>
				<maintype>Creature</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Iko Hermit-Ronin</name>
			<text>When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/54_Iko Hermit-Ronin.png" num="54">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Frog Samurai</type>
				<maintype>Creature</maintype>
				<manacost>3U</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Undercurrent Retainer</name>
			<text>When this creature enters, tap target artifact or creature an opponent controls and put two stun counters on it.
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/70_Undercurrent Retainer.png" num="70">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Crab Samurai</type>
				<maintype>Creature</maintype>
				<manacost>4UU</manacost>
				<cmc>6</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>5/6</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Hundredfold Petal Revelation</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, draw a card.
This Technique&apos;s user has &quot;{T}: Scry 1.&quot;</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/53_Hundredfold Petal Revelation.png" num="53">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>U</manacost>
				<cmc>1</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Countervail</name>
			<text>Choose one —
• Counter target creature spell.
• Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/43_Countervail.png" num="43">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Frost Prison</name>
			<text>Flash
Enchant creature
When this Aura enters, unattach all Techniques enchanted creature is using.
Enchanted creature loses all abilities, can&apos;t use Techniques, and has base power and toughness 0/2.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/50_Frost Prison.png" num="50">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Aura</type>
				<maintype>Enchantment</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Sea-Crossing Sublimation Step</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, return up to one target creature to its owner&apos;s hand.
This Technique&apos;s user gets +1/+1.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/63_Sea-Crossing Sublimation Step.png" num="63">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Stormwrack Confrontation</name>
			<text>The owner of target nonland permanent puts it on the top or bottom of their library.
{1}{U}, Exile this card from your graveyard: Scry 2. Go on a mission. Activate only as a sorcery. (To go on a mission, create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/65_Stormwrack Confrontation.png" num="65">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Wind-Water Musings</name>
			<text>This spell costs {2} less to cast if you control a Technique.
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/71_Wind-Water Musings.png" num="71">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>3U</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Koi Pond Impressionist</name>
			<text>Artisan — When this creature enters and whenever you create a token for the first time each turn, target player mills three cards.
{2}, Sacrifice this creature: Return target card from your graveyard to your hand if it&apos;s an instant, sorcery, or Technique card, or if it was put there from your library this turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/58_Koi Pond Impressionist.png" num="58">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Wizard</type>
				<maintype>Creature</maintype>
				<manacost>U</manacost>
				<cmc>1</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>0/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Thunder Jutsu Shinobi</name>
			<text>Flying
Instant, sorcery, and Technique spells you cast cost {1} less to cast.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/67_Thunder Jutsu Shinobi.png" num="67">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Aetherborn Heelslicer</name>
			<text>Decoy {U} (Whenever this creature attacks, you may pay {U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
When this creature enters, until end of turn, up to one target creature an opponent controls loses all abilities and has base power and toughness 1/1.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/37_Aetherborn Heelslicer.png" num="37">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Scribe of Westerly Winds</name>
			<text>Flying, vigilance
Artisan — When this creature enters and whenever you create a token for the first time each turn, draw a card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/62_Scribe of Westerly Winds.png" num="62">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Wizard</type>
				<maintype>Creature</maintype>
				<manacost>2UU</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Chakra Puppeteer</name>
			<text>Flash
Decoy {1}{U} (Whenever this creature attacks, you may pay {1}{U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
When this creature enters, you may tap or untap target creature.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/41_Chakra Puppeteer.png" num="41">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3U</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>First-Class Shinobi Unit</name>
			<text>Vigilance
Other Ninjas you control get +1/+1.
At the beginning of combat on your turn, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/48_First-Class Shinobi Unit.png" num="48">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>4U</manacost>
				<cmc>5</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>3/7</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Dorogoro Heavenwarden</name>
			<text>Flying
{1}{U}, Exile this card from your hand: Return target creature or enchantment to its owner&apos;s hand. You may cast this card from exile for as long as it remains exiled.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/46_Dorogoro Heavenwarden.png" num="46">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dragon</type>
				<maintype>Creature</maintype>
				<manacost>4UU</manacost>
				<cmc>6</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>5/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Blizzard Barrier</name>
			<text>Target creature you control gets +1/+1 and gains hexproof until end of turn. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/40_Blizzard Barrier.png" num="40">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>U</manacost>
				<cmc>1</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Disorienting Beam</name>
			<text>Choose one —
• Counter target spell.
• Put target creature into its owner&apos;s library second from the top.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/45_Disorienting Beam.png" num="45">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1UU</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Furled-Scroll Foresight</name>
			<text>Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. When you put the pile with fewer cards in it into your hand, untap up to three lands.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/51_Furled-Scroll Foresight.png" num="51">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Fold Fortune</name>
			<text>Create two 1/1 colorless Bird artifact creature tokens with flying.
Draw a card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/49_Fold Fortune.png" num="49">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>3U</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Reality Shattering Inquiry</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, counter target spell unless its controller pays {2}.
Whenever this Technique&apos;s user deals combat damage to a player or battle, draw a card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/61_Reality Shattering Inquiry.png" num="61">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1U</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Limitless Perfect Art</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters and whenever you cast a noncreature spell, create a 1/1 colorless Bird artifact creature token with flying.
This Technique&apos;s user gets +1/+1 for each artifact you control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/59_Limitless Perfect Art.png" num="59">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3U</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Inevitable Fortune&apos;s Ascent</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, draw three cards, then discard a card.
This Technique&apos;s user has flying.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/56_Inevitable Fortune&apos;s Ascent.png" num="56">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>4U</manacost>
				<cmc>5</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Cloudbound Infiltrator</name>
			<text>Flying
Whenever this creature attacks, draw a card. Then discard a card unless three or more creatures are attacking.
{3}{RW}{RW}: Creatures you control get +2/+0 until end of turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/42_Cloudbound Infiltrator.png" num="42">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bird Warrior</type>
				<maintype>Creature</maintype>
				<manacost>2U</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>WUR</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Facerobber</name>
			<text>Decoy {2}{U} (Whenever this creature attacks, you may pay {2}{U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
You may have this creature enter as a copy of any creature on the battlefield, except it isn&apos;t legendary and has this creature&apos;s other abilities.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/47_Facerobber.png" num="47">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Shapeshifter Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2UU</manacost>
				<cmc>4</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Imoki Lakeshaper</name>
			<text>Vigilance
Artisan — When this creature enters and whenever you create a token for the first time each turn, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with flying, vigilance, and haste. Untap it. It&apos;s still a land.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/55_Imoki Lakeshaper.png" num="55">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Turtle Monk</type>
				<maintype>Creature</maintype>
				<manacost>3UU</manacost>
				<cmc>5</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Wings of Winter</name>
			<text>Choose one or both —
• Target player creates X 1/1 colorless Bird artifact creature tokens with flying.
• Tap up to X target creatures and put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/72_Wings of Winter.png" num="72">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>XUU</manacost>
				<cmc>2</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Binding Duplicity Hold</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, gain control of target creature with power 3 or less for as long as you control this Technique.
This Technique&apos;s user can&apos;t be blocked by creatures with greater power.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/39_Binding Duplicity Hold.png" num="39">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3UU</manacost>
				<cmc>5</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Bifurcated Waterfall Stance</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, if you cast it, return all nonland permanents you don&apos;t control to their owners&apos; hands.
Whenever this Technique&apos;s user attacks, create a token that&apos;s a copy of it.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/38_Bifurcated Waterfall Stance.png" num="38">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>4UUU</manacost>
				<cmc>7</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Thief of Time</name>
			<text>Decoy {4}{U}{U}{U} (Whenever this creature attacks, you may pay {4}{U}{U}{U}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
Flying
Whenever this creature deals combat damage to a player or battle, if it isn&apos;t an extra turn, take an extra turn after this one.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/66_Thief of Time.png" num="66">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3UUU</manacost>
				<cmc>6</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kaito, Eminent Shinobi</name>
			<text></text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/57_Kaito, Eminent Shinobi.png" num="57">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Planeswalker — Kaito</type>
				<maintype>Planeswalker</maintype>
				<manacost>1UU</manacost>
				<cmc>3</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<loyalty>4</loyalty>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Shadowstinger</name>
			<text>Menace
When this creature leaves the battlefield, it deals 2 damage to target player or battle and you gain 2 life.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/96_Shadowstinger.png" num="96">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Scorpion</type>
				<maintype>Creature</maintype>
				<manacost>B</manacost>
				<cmc>1</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Brooding Kumo-Sosen</name>
			<text>When this creature enters, mill three cards.
{3}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/73_Brooding Kumo-Sosen.png" num="73">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Spider Vampire Warlock</type>
				<maintype>Creature</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Harbinger of Dusk</name>
			<text>Flying, deathtouch</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/84_Harbinger of Dusk.png" num="84">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Bat</type>
				<maintype>Creature</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Towara Interloper</name>
			<text>Inherit 1 (This creature enters with a +1/+1 counter on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
When this creature enters, each opponent discards a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/104_Towara Interloper.png" num="104">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinimura Darkblade</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
When this creature enters, if its substitute cost was paid, you draw a card and you lose 1 life.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/99_Shinimura Darkblade.png" num="99">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Warrior</type>
				<maintype>Creature</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>4/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rattling Twilight</name>
			<text>Flash
Flying
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/93_Rattling Twilight.png" num="93">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Horror</type>
				<maintype>Creature</maintype>
				<manacost>3B</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>3/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Squelchkin</name>
			<text>When this creature enters, return target non-Leech creature card from your graveyard to your hand.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/101_Squelchkin.png" num="101">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Leech</type>
				<maintype>Creature</maintype>
				<manacost>3B</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Twitching-Claw Ancestor</name>
			<text>Menace
Inherit 2 (This creature enters with two +1/+1 counters on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/105_Twitching-Claw Ancestor.png" num="105">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Spider Vampire Ninja</type>
				<maintype>Creature</maintype>
				<manacost>4B</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kisaku Hate-Adder</name>
			<text>When this creature enters, choose one —
• Destroy target enchantment an opponent controls.
• Destroy target creature an opponent controls that was dealt damage this turn.
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/88_Kisaku Hate-Adder.png" num="88">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Snake</type>
				<maintype>Creature</maintype>
				<manacost>4BB</manacost>
				<cmc>6</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>6/6</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shadefire</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Target creature an opponent controls gets -3/-3 until end of turn. If this spell&apos;s substitute cost was paid, that creature gets -5/-5 until end of turn instead.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/94_Shadefire.png" num="94">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Lupine Ferocity</name>
			<text>Choose target creature, then choose two —
• Put a +1/+1 counter on the chosen creature.
• The chosen creature gains lifelink until end of turn.
• The chosen creature gains indestructible until end of turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/89_Lupine Ferocity.png" num="89">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Depthless Hellborn Grudge</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, each opponent discards a card.
This Technique&apos;s user gets +1/+1.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/78_Depthless Hellborn Grudge.png" num="78">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>B</manacost>
				<cmc>1</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Crimson Fear-Channeling Halo</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, you draw two cards and you lose 2 life.
This Technique&apos;s user has menace.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/75_Crimson Fear-Channeling Halo.png" num="75">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Kill Mission</name>
			<text>Destroy target creature, enchantment, or planeswalker. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/87_Kill Mission.png" num="87">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>4B</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Fallen Scarsower</name>
			<text>This creature enters tapped.
Whenever a battle or Technique you control enters, return this card from your graveyard to the battlefield. (Battles you create from going on missions enter under your control even if an opponent protects them.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/80_Fallen Scarsower.png" num="80">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Zombie Azra Ninja</type>
				<maintype>Creature</maintype>
				<manacost>B</manacost>
				<cmc>1</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Whispering Kabuto-Sosen</name>
			<text>Inherit 1 (This creature enters with a +1/+1 counter on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
{2}{B}{B}: You draw a card and you lose 1 life. Put a +1/+1 counter on this creature.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/107_Whispering Kabuto-Sosen.png" num="107">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect Vampire Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Divested Forebear</name>
			<text>{T}: Each opponent loses 1 life and you gain 1 life.
As long as an opponent has 10 or less life, this creature gets +2/+0 and has menace.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/79_Divested Forebear.png" num="79">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Spider Vampire Assassin</type>
				<maintype>Creature</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Jawbrood Shinobi</name>
			<text>Flying, lifelink
Inherit 1 (This creature enters with a +1/+1 counter on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/86_Jawbrood Shinobi.png" num="86">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect Vampire Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Hanagi Nightwitch</name>
			<text>Deathtouch
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever this creature deals combat damage to a player or battle, that player or the player that protected that battle discards a card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/83_Hanagi Nightwitch.png" num="83">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Warlock</type>
				<maintype>Creature</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Deathmask Agent</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
This creature can&apos;t be blocked by tokens.
When this creature enters, if its substitute cost was paid, each opponent sacrifices a nontoken creature of their choice.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/77_Deathmask Agent.png" num="77">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3B</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Graven-Pact Retainer</name>
			<text>Each creature you control with a counter on it has menace.
When this creature dies, return it to the battlefield with a finality counter on it. It gains &quot;This creature can&apos;t block.&quot; (If a creature with a finality counter on it would die, exile it instead.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/82_Graven-Pact Retainer.png" num="82">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Samurai</type>
				<maintype>Creature</maintype>
				<manacost>3B</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>4/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinigami of Taboo Arts</name>
			<text>You may pay {2}{B}{B} and sacrifice two creatures and/or battles rather than pay this spell&apos;s mana cost. (You can sacrifice battles you created from going on missions, but this doesn&apos;t defeat them.)
Flying
When this creature enters, search your library for a Technique card, reveal it, put it into your hand, then shuffle.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/97_Shinigami of Taboo Arts.png" num="97">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>6B</manacost>
				<cmc>7</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Infernal Puppeteering</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Mill four cards. You lose 1 life. Return a card milled this way to your hand. Then return another card milled this way to your hand if this spell&apos;s substitute cost was paid.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/85_Infernal Puppeteering.png" num="85">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Syphon Will</name>
			<text>Syphon Will deals 2 damage to any target and you gain 2 life. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/102_Syphon Will.png" num="102">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>1B</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Taken Breath</name>
			<text>Destroy target creature. You control abilities of that creature that trigger this turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/103_Taken Breath.png" num="103">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1BB</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Damned Daimyo&apos;s Call</name>
			<text>You may cast this spell as though it had flash if it targets a creature card with mana value 3 or less. If you do, this spell costs {3} less to cast.
Return target creature card from your graveyard to the battlefield. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/76_Damned Daimyo&apos;s Call.png" num="76">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>4B</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Radiating-Riven-Soul Crown</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, return up to two target creature cards from your graveyard to your hand.
Whenever this Technique&apos;s user attacks, it gains deathtouch until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/92_Radiating-Riven-Soul Crown.png" num="92">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3B</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Widowing Condemnation Chorus</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, creatures target player controls get -2/-2 until end of turn.
Whenever this Technique&apos;s user attacks, it gets +1/+0 until end of turn for each creature card in defending player&apos;s graveyard.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/108_Widowing Condemnation Chorus.png" num="108">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3BB</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Shadowbound Infiltrator</name>
			<text>Lifelink
{2}{GW}: This creature gets +2/+2 until end of turn.
At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield with a finality counter on it, where X is the amount of life you gained this turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/95_Shadowbound Infiltrator.png" num="95">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Spider Vampire Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2B</manacost>
				<cmc>3</cmc>
				<colors>B</colors>
				<coloridentity>WBG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinigami of the End</name>
			<text>Flying
Inherit 2 (This creature enters with two +1/+1 counters on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
At the beginning of your first main phase, sacrifice a creature. If you do, you gain 2 life and draw a card.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/98_Shinigami of the End.png" num="98">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>2BB</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Sovereigns of Decay</name>
			<text>Menace
Each opponent&apos;s maximum hand size is two.
{1}{B}, Exile this card from your hand: Each opponent discards two cards unless they discard a nonland card. You may cast this card from exile for as long as it remains exiled. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/100_Sovereigns of Decay.png" num="100">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Insect</type>
				<maintype>Creature</maintype>
				<manacost>3BB</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>6/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Malevolent Exhibition</name>
			<text>Substitute (You may return a nonland, nontoken permanent you control without substitute to its owner&apos;s hand as you cast this spell.)
Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. If this spell&apos;s substitute cost was paid, add {B}{B}{B}{B}. Spend this mana only to cast spells exiled this way.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/90_Malevolent Exhibition.png" num="90">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>XBB</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Conflux of Despair</name>
			<text>Each opponent sacrifices half the creatures they control of their choice, rounded up. Then go on a mission for each creature sacrificed this way. (To go on a mission, create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/74_Conflux of Despair.png" num="74">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>3BB</manacost>
				<cmc>5</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Final Gateway Beckoning</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters and at the beginning of your first main phase, return target creature card from your graveyard to the battlefield with a finality counter on it.
This Technique&apos;s user has lifelink.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/81_Final Gateway Beckoning.png" num="81">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>4BBB</manacost>
				<cmc>7</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Uriki, Disfigured Progenitor</name>
			<text>At the beginning of your first main phase, you draw a card and you lose 1 life.
{5}{B}{B}: Two target players exchange life totals. Put a number of +1/+1 counters on this creature equal to the difference between those player&apos;s life totals. Activate only as a sorcery.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/106_Uriki, Disfigured Progenitor.png" num="106">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Spider Vampire Warlock</type>
				<maintype>Creature</maintype>
				<manacost>BB</manacost>
				<cmc>2</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Nightboon Shinobi</name>
			<text>Ward—Pay 3 life and discard a card.
Whenever another nontoken creature you control leaves the battlefield, create a token that&apos;s a copy of that creature, except it has &quot;This creature can&apos;t block&quot; and &quot;When this creature attacks, sacrifice it at end of combat.&quot;</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/91_Nightboon Shinobi.png" num="91">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1BBB</manacost>
				<cmc>4</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Daishenso-ji Upstart</name>
			<text>First strike
When this creature leaves the battlefield, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/113_Daishenso-ji Upstart.png" num="113">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Warrior</type>
				<maintype>Creature</maintype>
				<manacost>R</manacost>
				<cmc>1</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Greatstave Duelist</name>
			<text>Reach
{T}, Discard a card: Draw a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/120_Greatstave Duelist.png" num="120">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Warrior</type>
				<maintype>Creature</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>1/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kieru Shadowslicer</name>
			<text>Decoy {R} (Whenever this creature attacks, you may pay {R}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
During your turn, this creature and Illusions you control have first strike.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/123_Kieru Shadowslicer.png" num="123">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kiyama&apos;s Siegebreaker</name>
			<text>Menace
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/124_Kiyama&apos;s Siegebreaker.png" num="124">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Warrior</type>
				<maintype>Creature</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Child of Wrath</name>
			<text>Haste
When this creature enters, it deals 1 damage to any target.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/110_Child of Wrath.png" num="110">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental</type>
				<maintype>Creature</maintype>
				<manacost>3R</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Flame-Chakra Ebizaru</name>
			<text>Menace (This creature can&apos;t be blocked except by two or more creatures.)
Decoy {1}{R} (Whenever this creature attacks, you may pay {1}{R}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
Illusions you control have menace.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/117_Flame-Chakra Ebizaru.png" num="117">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3R</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>4/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Gaizen Houndmaster</name>
			<text>Trample
Carnage — When this creature enters, if an opponent lost life or a battle was dealt damage this turn, create a 2/2 red Dog creature token.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/118_Gaizen Houndmaster.png" num="118">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Warrior</type>
				<maintype>Creature</maintype>
				<manacost>4R</manacost>
				<cmc>5</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>5/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Patron of Trickery</name>
			<text>Whenever you attack, you may discard a card. If you do, draw a card.
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/130_Patron of Trickery.png" num="130">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Beast</type>
				<maintype>Creature</maintype>
				<manacost>4RR</manacost>
				<cmc>6</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>7/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Hardcore Training</name>
			<text>Target creature you control gets +1/+0 and gains first strike until end of turn. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/121_Hardcore Training.png" num="121">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>R</manacost>
				<cmc>1</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Searing Burst</name>
			<text>Choose one —
• Searing Burst deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Destroy target artifact.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/134_Searing Burst.png" num="134">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Unbidden Blood-Fountain Hand</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, you may discard a card. If you do, draw two cards.
This Technique&apos;s user gets +1/+0.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/142_Unbidden Blood-Fountain Hand.png" num="142">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Audience with the Blood Goddess</name>
			<text>Reveal the top three cards of your library. Exile two of those cards, then put the rest on the bottom of your library. Until the end of your next turn, you may play the exiled cards.
Carnage — If an opponent lost life or a battle was dealt damage this turn, create a Treasure token. (It&apos;s an artifact with &quot;{T}, Sacrifice this artifact: Add one mana of any color.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/109_Audience with the Blood Goddess.png" num="109">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Inner-Incineration Mantra</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, it deals 4 damage to target creature an opponent controls.
This Technique&apos;s user has trample.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/122_Inner-Incineration Mantra.png" num="122">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>To Hold the Sun</name>
			<text>This spell costs {2} less to cast if you control a Technique.
To Hold the Sun deals 6 damage to target creature, planeswalker, or battle. If that permanent would die this turn, exile it instead.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/140_To Hold the Sun.png" num="140">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>4R</manacost>
				<cmc>5</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Zaji&apos;s Cinderhound</name>
			<text>Haste
Decoy {R} (Whenever this creature attacks, you may pay {R}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
When this creature enters, target creature gets +1/+0 until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/144_Zaji&apos;s Cinderhound.png" num="144">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Dog</type>
				<maintype>Creature</maintype>
				<manacost>R</manacost>
				<cmc>1</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>1/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Smoke-Tailed Omen</name>
			<text>Decoy {1}{R} (Whenever this creature attacks, you may pay {1}{R}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
When this creature enters, target creature can&apos;t block this turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/135_Smoke-Tailed Omen.png" num="135">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Fox</type>
				<maintype>Creature</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Dairyu Emberheart</name>
			<text>Carnage — At the beginning of your end step, if an opponent lost life or a battle was dealt damage this turn, put a chakra counter on this creature.
As long as this creature has three or more chakra counters on it, it gets +2/+2, has flying, and is a Dragon Warrior.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/112_Dairyu Emberheart.png" num="112">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Warrior</type>
				<maintype>Creature</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Tusk Coast Challenger</name>
			<text>Whenever a source you control deals damage to a battle or planeswalker, you may have this creature deal that much damage to each opponent.
{5}{R}: Put three +1/+1 counters on this creature. Activate only once.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/141_Tusk Coast Challenger.png" num="141">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Boar Warrior</type>
				<maintype>Creature</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Coalescing Fury</name>
			<text>Menace
Carnage — At the beginning of your second main phase, if an opponent lost life or a battle was dealt damage this turn, exile the top card of your library. Until end of turn, you may play that card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/111_Coalescing Fury.png" num="111">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental</type>
				<maintype>Creature</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Reaper Shinigami</name>
			<text>Reach
When this creature enters, choose target nonland permanent an opponent controls. Its controller may sacrifice it. When they don&apos;t, you draw a card and this creature deals 3 damage to any target.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/133_Reaper Shinigami.png" num="133">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>2RR</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>4/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Master of Mimicry</name>
			<text>Haste
At the beginning of combat on your turn, create a token that&apos;s a copy of up to one target Technique you control. This creature uses that Technique, and you can&apos;t have another creature use it this turn. Sacrifice that token at the beginning of the next end step.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/126_Master of Mimicry.png" num="126">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3RR</manacost>
				<cmc>5</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rain of Flame</name>
			<text>Rain of Flame deals X damage to target creature, planeswalker, or battle. Excess damage is dealt to that permanent&apos;s controller instead.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/132_Rain of Flame.png" num="132">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>XR</manacost>
				<cmc>1</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Palace Theft</name>
			<text>Target attacking creature you control gets +3/+3 and gains trample until end of turn. Create a Treasure token. (It&apos;s an artifact with &quot;{T}, Sacrifice this artifact: Add one mana of any color.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/129_Palace Theft.png" num="129">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Endless Meteor Barrage</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, up to two target creatures can&apos;t block this turn.
Whenever this Technique&apos;s user attacks, create a Treasure token. (It&apos;s an artifact with &quot;{T}, Sacrifice this artifact: Add one mana of any color.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/116_Endless Meteor Barrage.png" num="116">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Get Over Here!</name>
			<text>Get Over Here! deals 5 damage to target creature that isn&apos;t using a Technique.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/119_Get Over Here!.png" num="119">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Strategic Smoke Bomb</name>
			<text>Choose one —
• Creatures you control get +2/+0 until end of turn.
• Strategic Smoke Bomb deals 2 damage to each creature except for creatures you control that&apos;s an Aetherborn or an Illusion.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/137_Strategic Smoke Bomb.png" num="137">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>2R</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Sonsoban Expedition</name>
			<text>This spell can&apos;t be countered.
Create two 2/2 red Dog creature tokens. Creatures you control gain haste until end of turn. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/136_Sonsoban Expedition.png" num="136">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>3R</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Sudden Heart-Quashing Fist</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
This Technique&apos;s user gets +2/+0.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/138_Sudden Heart-Quashing Fist.png" num="138">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3R</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Mirrorbound Infiltrator</name>
			<text>Haste
Whenever another creature enters under your control, this creature deals 1 damage to target player or battle.
{3}{GU}{GU}: Create a token that&apos;s a copy of target nontoken, nonlegendary creature you control. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/127_Mirrorbound Infiltrator.png" num="127">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1R</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>URG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Lorkan, the Howling Blade</name>
			<text>Dogs you control have menace.
Whenever you cast a noncreature spell, create a 2/2 red Dog creature token.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/125_Lorkan, the Howling Blade.png" num="125">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Aetherborn Warrior</type>
				<maintype>Creature</maintype>
				<manacost>2RR</manacost>
				<cmc>4</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Emperor Smoke Dragon</name>
			<text>Decoy {1}{R} (Whenever this creature attacks, you may pay {1}{R}. If you do, create a tapped and attacking 1/1 Illusion token that&apos;s a copy of it. Exile the token at end of combat.)
Flying
When this creature enters, it deals damage equal to its power to any target. If a permanent dealt damage this way would die this turn, exile it instead.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/115_Emperor Smoke Dragon.png" num="115">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dragon</type>
				<maintype>Creature</maintype>
				<manacost>3RR</manacost>
				<cmc>5</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Thousand-Cubit Magma Leap</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
At the beginning of your first main phase, exile the top card of your library. Until end of turn, you may play that card.
This Technique&apos;s user has haste.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/139_Thousand-Cubit Magma Leap.png" num="139">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1RR</manacost>
				<cmc>3</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Neverending Bloodlust Roar</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Your opponents can&apos;t gain life.
When this Technique&apos;s user attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/128_Neverending Bloodlust Roar.png" num="128">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>4RR</manacost>
				<cmc>6</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Punch Through Infinity</name>
			<text>Discard your hand, then draw seven cards. You may cast a spell with mana value 6 or less from your hand without paying its mana cost.
Carnage — You may cast an additional spell with mana value 6 or less from your hand without paying its mana cost if an opponent lost life or a battle was dealt damage this turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/131_Punch Through Infinity.png" num="131">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>5RR</manacost>
				<cmc>7</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Divine Phoenix</name>
			<text>Flying, haste
Whenever you cast a noncreature spell, put X +1/+1 counters on this creature, where X is that spell&apos;s mana value.
When this creature enters, return up to three target instant, sorcery, and/or Technique cards from your graveyard to your hand.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/114_Divine Phoenix.png" num="114">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Phoenix</type>
				<maintype>Creature</maintype>
				<manacost>3RRR</manacost>
				<cmc>6</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Valeri Victorious</name>
			<text></text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/143_Valeri Victorious.png" num="143">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Planeswalker — Valeri</type>
				<maintype>Planeswalker</maintype>
				<manacost>XRR</manacost>
				<cmc>2</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<loyalty>X</loyalty>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Skitterhusk</name>
			<text>Deathtouch
Inherit 1 (This creature enters with a +1/+1 counter on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/176_Skitterhusk.png" num="176">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect</type>
				<maintype>Creature</maintype>
				<manacost>G</manacost>
				<cmc>1</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>0/0</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Mangrove Informant</name>
			<text>{T}: Add one mana of any color.
When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/170_Mangrove Informant.png" num="170">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dryad Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Gaizen Initiate</name>
			<text>Flash
When this creature enters, scry 2.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/161_Gaizen Initiate.png" num="161">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Cedar-Clutch Overseer</name>
			<text>When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a counter on it has vigilance.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/152_Cedar-Clutch Overseer.png" num="152">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Shaman</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Tatter-Banner Warlord</name>
			<text>This creature can&apos;t be blocked by creatures with power 2 or less.
When this creature enters, choose one —
• Target creature gets +2/+2 until end of turn.
• Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/178_Tatter-Banner Warlord.png" num="178">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Samurai</type>
				<maintype>Creature</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Iko Pathcutter</name>
			<text>Trample
{5}{G}: Put three +1/+1 counters on this creature. Activate only once.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/164_Iko Pathcutter.png" num="164">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Frog Warrior</type>
				<maintype>Creature</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Imperious Rootwitch</name>
			<text>Reach
Inherit 2 (This creature enters with two +1/+1 counters on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/165_Imperious Rootwitch.png" num="165">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Spider Vampire Druid</type>
				<maintype>Creature</maintype>
				<manacost>3G</manacost>
				<cmc>4</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Fuwari Gigantipede</name>
			<text>Reach, ward {3}
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/160_Fuwari Gigantipede.png" num="160">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect</type>
				<maintype>Creature</maintype>
				<manacost>4GG</manacost>
				<cmc>6</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>6/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rikaguroth</name>
			<text>Carnage — This spell costs {2} less to cast if an opponent lost life or a battle was dealt damage this turn.
Trample
When this creature enters, you gain 4 life.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/175_Rikaguroth.png" num="175">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Beast</type>
				<maintype>Creature</maintype>
				<manacost>5GG</manacost>
				<cmc>7</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>6/6</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Practiced Slash</name>
			<text>This spell costs {2} less to cast if you control a Technique.
Put a +1/+1 counter on target creature you control. It fights up to one target creature you don&apos;t control. (Each deals damage equal to its power to the other.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/172_Practiced Slash.png" num="172">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>3G</manacost>
				<cmc>4</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Prey-Enveloping Viper Strike</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, target creature you control deals damage equal to its power to target creature, planeswalker, or battle.
This Technique&apos;s user has vigilance.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/173_Prey-Enveloping Viper Strike.png" num="173">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Heaven-Slicing Shuriken Shot</name>
			<text>Choose one —
• Target creature gets +3/+3 until end of turn.
• Heaven-Slicing Shuriken Shot deals 7 damage to target creature with flying.
• Destroy target enchantment.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/162_Heaven-Slicing Shuriken Shot.png" num="162">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Endless-Helix Rebalancing Palm</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You gain 2 life.
This Technique&apos;s user gets +1/+1.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/158_Endless-Helix Rebalancing Palm.png" num="158">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Track the Scent</name>
			<text>Mill four cards, then return a creature or land card milled this way to your hand.
Carnage — {1}{G}, Exile this card from your graveyard: Create a 2/2 green Boar creature token. Activate only as a sorcery and only if an opponent lost life or a battle was dealt damage this turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/179_Track the Scent.png" num="179">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Blossom-Cloak Sharpshot</name>
			<text>Vigilance, reach
As long as it&apos;s an opponent&apos;s turn, this creature is a Forest land. Whenever an opponent attacks you, you may ignore this effect until end of turn. When you do, untap this permanent. (While it&apos;s a Forest, it isn&apos;t a creature and has &quot;{T}: Add {G}.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/150_Blossom-Cloak Sharpshot.png" num="150">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Archer</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Acid Spinner</name>
			<text>Inherit 1 (This creature enters with a +1/+1 counter on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
{1}, Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/145_Acid Spinner.png" num="145">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>1/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Tanuki Vitalist</name>
			<text>Vigilance
Carnage — At the beginning of your end step, if an opponent lost life or a battle was dealt damage this turn, put a +1/+1 counter on target creature you control without a +1/+1 counter on it.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/177_Tanuki Vitalist.png" num="177">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dog Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Lanternwood Guardian</name>
			<text>Deathtouch
When this creature enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
As long as you control six or more lands, this creature gets +2/+1.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/169_Lanternwood Guardian.png" num="169">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Fungus Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>1/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Jade Bead Shinigami</name>
			<text>Trample
Each other creature you control enters with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/168_Jade Bead Shinigami.png" num="168">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>2GG</manacost>
				<cmc>4</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rampaging Kirinzaru</name>
			<text>Whenever this creature or another creature you control with power 4 or greater enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever a creature you control attacks a battle, it gets +1/+1 and gains trample until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/174_Rampaging Kirinzaru.png" num="174">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ape Beast</type>
				<maintype>Creature</maintype>
				<manacost>3G</manacost>
				<cmc>4</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Cratermancer</name>
			<text>When this creature enters, put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It&apos;s still a land.
Carnage — At the beginning of your end step, if an opponent lost life or a battle was dealt damage this turn, untap all lands you control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/156_Cratermancer.png" num="156">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Shaman</type>
				<maintype>Creature</maintype>
				<manacost>4G</manacost>
				<cmc>5</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Avatar of Predation</name>
			<text>Inherit 3 (This creature enters with three +1/+1 counters on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
When this creature enters, it fights up to one target creature you don&apos;t control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/148_Avatar of Predation.png" num="148">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Avatar</type>
				<maintype>Creature</maintype>
				<manacost>3GG</manacost>
				<cmc>5</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Horn of the Heavens</name>
			<text>Trample
{3}{G}, Discard this card: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Activate only as a sorcery.
{7}{G}{G}: Return this card from your graveyard to the battlefield with a finality counter on it.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/163_Horn of the Heavens.png" num="163">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Rhino</type>
				<maintype>Creature</maintype>
				<manacost>6G</manacost>
				<cmc>7</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>8/8</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Bamboo Ambush</name>
			<text>As an additional cost to cast this spell, you may reveal a creature card from your hand.
If you revealed a creature card as you cast this spell, Bamboo Ambush deals damage equal to that card&apos;s power to target creature. Otherwise, each creature you control deals damage equal to their power to target creature.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/149_Bamboo Ambush.png" num="149">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Cradle of Ancients</name>
			<text>Enchant land
When this Aura enters, draw a card.
Enchanted land has &quot;{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells.&quot;</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/155_Cradle of Ancients.png" num="155">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Aura</type>
				<maintype>Enchantment</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Centering Exercises</name>
			<text>Return target permanent card from your graveyard to your hand. You gain 3 life. Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/153_Centering Exercises.png" num="153">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>2G</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Ancient Cedar&apos;s Towering Form</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Flash
When this Technique enters, put X +1/+1 counters on target creature.
This Technique&apos;s user can&apos;t be blocked by creatures with power 2 or less.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/147_Ancient Cedar&apos;s Towering Form.png" num="147">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>XGG</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Unabashed Savagery Song</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, create two 3/3 green Cat creature tokens with trample.
This Technique&apos;s user gets +2/+2.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/180_Unabashed Savagery Song.png" num="180">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>5G</manacost>
				<cmc>6</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Broodbound Infiltrator</name>
			<text>Deathtouch
Whenever a nontoken creature you control deals combat damage to a player or battle, create a 1/1 green Insect creature token.
{3}{BR}{BR}: Each opponent loses life equal to the amount of life they&apos;ve lost this turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/151_Broodbound Infiltrator.png" num="151">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect Vampire Shaman</type>
				<maintype>Creature</maintype>
				<manacost>3G</manacost>
				<cmc>4</cmc>
				<colors>G</colors>
				<coloridentity>BRG</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Matessa, Blossoming Shogun</name>
			<text>Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Creatures and lands you control have &quot;{T}: Add one mana of any color.&quot;
{W}{U}{B}{R}{G}: Draw a card and put a +1/+1 counter on this creature.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/171_Matessa, Blossoming Shogun.png" num="171">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Human Druid Samurai</type>
				<maintype>Creature</maintype>
				<manacost>1G</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>WUBRG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>It That Splits The World</name>
			<text>Reach, trample
Inherit X (This creature enters with X +1/+1 counters on it. When it leaves the battlefield, put its +1/+1 counters on a creature you control or create that many 1/1 black Ninja creature tokens.)
{2}{G}{G}: Double the number of +1/+1 counters on this creature.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/167_It That Splits The World.png" num="167">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Snake Hydra</type>
				<maintype>Creature</maintype>
				<manacost>XGG</manacost>
				<cmc>2</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Chizan Warren-Waker</name>
			<text>You may look at the top card of your library any time, and you may play lands and cast creature spells from the top of your library.
Carnage — At the beginning of your end step, if an opponent lost life or a battle was dealt damage this turn, you may put a creature or land card from your hand or the top of your library onto the battlefield.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/154_Chizan Warren-Waker.png" num="154">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Warrior</type>
				<maintype>Creature</maintype>
				<manacost>3GG</manacost>
				<cmc>5</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Drifting Fallen-Leaf Breath</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever this Technique&apos;s user attacks, return target permanent card from your graveyard to your hand.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/157_Drifting Fallen-Leaf Breath.png" num="157">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>3GGG</manacost>
				<cmc>6</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Amijine, the Worldanchor</name>
			<text>Hexproof
When this artifact enters, exile the top ten cards of your library.
{T}: Put a creature card that&apos;s exiled with this artifact onto the battlefield under your control, then exile the top card of your library. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/146_Amijine, the Worldanchor.png" num="146">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>5GG</manacost>
				<cmc>7</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Fountainhead of Creation</name>
			<text>This spell costs {1} less to cast for each creature you control with flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Trample
When this creature enters, it fights up to two target creatures you don&apos;t control.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/159_Fountainhead of Creation.png" num="159">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Frog Avatar</type>
				<maintype>Creature</maintype>
				<manacost>8GG</manacost>
				<cmc>10</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>10/10</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Iroshi, the Wayfarer</name>
			<text></text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/166_Iroshi, the Wayfarer.png" num="166">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Planeswalker — Iroshi</type>
				<maintype>Planeswalker</maintype>
				<manacost>1GG</manacost>
				<cmc>3</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<loyalty>3</loyalty>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Imoki Sagespear</name>
			<text>First strike
When this creature enters, create a 1/1 colorless Bird artifact creature token with flying.
Creature tokens you control have lifelink.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/191_Imoki Sagespear.png" num="191">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Artificer</type>
				<maintype>Creature</maintype>
				<manacost>2WU</manacost>
				<cmc>4</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Typhoon&apos;s Eye Focus Stance</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever this Technique&apos;s user attacks, you may tap or untap target permanent.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/208_Typhoon&apos;s Eye Focus Stance.png" num="208">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1WU</manacost>
				<cmc>3</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Kieru Chakra Master</name>
			<text>Vigilance
Illusions you control get +1/+1.
Whenever an Illusion you control enters, this creature deals 1 damage to any target.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/192_Kieru Chakra Master.png" num="192">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Warrior</type>
				<maintype>Creature</maintype>
				<manacost>1UR</manacost>
				<cmc>3</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Fulgurate</name>
			<text>Fulgurate deals 4 damage to target creature or planeswalker.
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/187_Fulgurate.png" num="187">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>UR</manacost>
				<cmc>2</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Hanagi Underhand</name>
			<text>Lifelink
When this creature leaves the battlefield, you draw a card and you lose 1 life.
{4}{W}{B}: Return this card from your graveyard to the battlefield with a +1/+1 counter and a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/189_Hanagi Underhand.png" num="189">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Cat Ninja</type>
				<maintype>Creature</maintype>
				<manacost>WB</manacost>
				<cmc>2</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Light-Amid-Shadow Vortex</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, target creature an opponent controls gets -2/-2 until end of turn. You gain 2 life.
Whenever this Technique&apos;s user attacks, each opponent loses 1 life and you gain 1 life.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/194_Light-Amid-Shadow Vortex.png" num="194">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>WB</manacost>
				<cmc>2</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Gaizen Dispatcher</name>
			<text>When this creature enters, go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)
Whenever you defeat a battle, put a +1/+1 counter on target creature you control.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/188_Gaizen Dispatcher.png" num="188">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Monkey Warrior</type>
				<maintype>Creature</maintype>
				<manacost>1RG</manacost>
				<cmc>3</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Might of Rockslides</name>
			<text>Choose one or both —
• Might of Rockslides deals 3 damage to any target.
• Target creature you control gets +3/+3 until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/196_Might of Rockslides.png" num="196">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2RG</manacost>
				<cmc>4</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Mother of Mangroves</name>
			<text>Menace
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/198_Mother of Mangroves.png" num="198">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dryad</type>
				<maintype>Creature</maintype>
				<manacost>BG</manacost>
				<cmc>2</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Towara Ventriloquist</name>
			<text>When this creature enters, distribute two +1/+1 counters on each of up to two target creatures you control.
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, draw a card.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/207_Towara Ventriloquist.png" num="207">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3BG</manacost>
				<cmc>5</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Pinnacle Augur</name>
			<text>You may cast spells as though they had flash.
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/200_Pinnacle Augur.png" num="200">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Wizard</type>
				<maintype>Creature</maintype>
				<manacost>2WUU</manacost>
				<cmc>5</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>1/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Flotilla of Seven Winds</name>
			<text>{T}: Draw a card, then discard a card.
Whenever you draw a card, put a string counter on this artifact. Then if there are seven or more string counters on it, remove them all and create a 4/4 white and blue Fish Dragon artifact creature token with flying.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/186_Flotilla of Seven Winds.png" num="186">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>WU</manacost>
				<cmc>2</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Scroll Chamber Custodian</name>
			<text>When this creature enters, exile another target creature until this creature leaves the battlefield.
{2}{W}{U}: Create a token that&apos;s a copy of a creature card exiled with this creature, except it&apos;s a 1/1 artifact creature in addition to its other types. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/202_Scroll Chamber Custodian.png" num="202">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Golem</type>
				<maintype>Creature</maintype>
				<manacost>1WU</manacost>
				<cmc>3</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Brightsmoke Adept</name>
			<text>Vigilance, menace
{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Whenever you cast an instant or sorcery spell with mana value 4 or greater, copy it. You may choose new targets for the copy.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/183_Brightsmoke Adept.png" num="183">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>UR</manacost>
				<cmc>2</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Thunderous Shinigami</name>
			<text>Flying
When this creature enters, look at the top three cards of your library. Put one of them into your hand, put one of them into your graveyard, and exile one of them. You may play the exiled card until the end of your next turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/205_Thunderous Shinigami.png" num="205">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>1URR</manacost>
				<cmc>4</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>4/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Million-Armed Divine Raiment</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
At the beginning of your end step, if a creature you control is using five or more Techniques with different names, you win the game.
This Technique&apos;s user has vigilance, reach, and &quot;{T}: Draw a card, then discard a card.&quot;</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/197_Million-Armed Divine Raiment.png" num="197">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>1UR</manacost>
				<cmc>3</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Shadow Realm Savior</name>
			<text>Flash
Flying
When this creature enters, return up to one other target creature you control to its owner&apos;s hand and up to one target creature card from your graveyard to your hand.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/203_Shadow Realm Savior.png" num="203">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Warlock</type>
				<maintype>Creature</maintype>
				<manacost>1WB</manacost>
				<cmc>3</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>3/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Shinigami of Avarice</name>
			<text>Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Whenever a creature you control leaves the battlefield, create a tapped Treasure token.
{4}{W}{B}: Target opponent loses half their life, rounded up. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/204_Shinigami of Avarice.png" num="204">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Demon</type>
				<maintype>Creature</maintype>
				<manacost>2WB</manacost>
				<cmc>4</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>2/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Arbitrate Existence</name>
			<text>Exile all nonland permanents.
You may put a card you own exiled by this spell onto the battlefield. If you do, each opponent may do the same. If any player does, you may repeat this process.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/181_Arbitrate Existence.png" num="181">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>3WWB</manacost>
				<cmc>6</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Tiger-Strike Monk</name>
			<text>Whenever this creature attacks while its power is 4 or greater, reveal cards from the top of your library until you reveal a nonland card with mana value less than this creature&apos;s power. Exile that card and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/206_Tiger-Strike Monk.png" num="206">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Monk</type>
				<maintype>Creature</maintype>
				<manacost>RG</manacost>
				<cmc>2</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Meteormane</name>
			<text>This spell can&apos;t be countered.
Your opponents can&apos;t cast noncreature spells during your turn.
When this creature enters, it deals 3 damage to any target and you gain 3 life.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/195_Meteormane.png" num="195">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Cat</type>
				<maintype>Creature</maintype>
				<manacost>2RGG</manacost>
				<cmc>5</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Earthstirring Hymn</name>
			<text>Exile the top X cards of your library. Put all land cards exiled this way onto the battlefield tapped. You may cast the rest of the exiled cards until the end of your next turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/184_Earthstirring Hymn.png" num="184">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>XRG</manacost>
				<cmc>2</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Blighted Retrievalist</name>
			<text>Lifelink
Whenever this creature deals combat damage to a player or battle, mill three cards, then return a card from your graveyard to your hand.
{4}{B}{G}: Put three +1/+1 counters on this creature. Activate only once.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/182_Blighted Retrievalist.png" num="182">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Ninja</type>
				<maintype>Creature</maintype>
				<manacost>1BG</manacost>
				<cmc>3</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Patron of Mortal Coils</name>
			<text>Flying
Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
You may play land cards from outside the game.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/199_Patron of Mortal Coils.png" num="199">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Insect Horror</type>
				<maintype>Creature</maintype>
				<manacost>1BBG</manacost>
				<cmc>4</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>5/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Rot</name>
			<text>Destroy all nonland permanents with mana value 3 or less.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/201_Rot.png" num="201">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2BG</manacost>
				<cmc>4</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Five-Fragment Final Form</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters and whenever you cast a multicolor spell, create a 3/3 Avatar creature token with flying that&apos;s all colors.
Whenever this Technique&apos;s user attacks, exile the top card of your library. Until end of turn, you may play that card without paying its mana cost.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/185_Five-Fragment Final Form.png" num="185">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>WUBRG</manacost>
				<cmc>5</cmc>
				<colors>WUBRG</colors>
				<coloridentity>WUBRG</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Yuzen, Setsunin of Form</name>
			<text>Flying
Whenever Yuzen enters or attacks, create a 1/1 colorless Bird artifact creature token with flying.
{4}{W}{U}: For each token you control, create a token that&apos;s a copy of that permanent.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/210_Yuzen, Setsunin of Form.png" num="210">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>WWUU</manacost>
				<cmc>4</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>2/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Zaji, Setsunin of Smoke</name>
			<text>Trample, haste
Creatures you control that entered this turn get +2/+0.
Whenever a creature you control deals combat damage to a player or battle, draw a card.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/211_Zaji, Setsunin of Smoke.png" num="211">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>UURR</manacost>
				<cmc>4</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Heiko, Setsunin of Souls</name>
			<text>Menace
Whenever another creature you control leaves the battlefield, draw a card if it died. Otherwise, put a +1/+1 counter on Heiko, then each opponent loses 1 life and you gain 1 life.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/190_Heiko, Setsunin of Souls.png" num="190">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Azra Ninja</type>
				<maintype>Creature</maintype>
				<manacost>WWBB</manacost>
				<cmc>4</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kiyama, Setsunin of Fists</name>
			<text>Creature spells you cast cost {2} less to cast.
Creatures you control can&apos;t be blocked by creatures with power 2 or less.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/193_Kiyama, Setsunin of Fists.png" num="193">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Ogre Ninja</type>
				<maintype>Creature</maintype>
				<manacost>RRGG</manacost>
				<cmc>4</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Urabu, Setsunin of Blood</name>
			<text>Deathtouch
When Urabu enters, destroy target nonland permanent an opponent controls.
{3}{B}{G}, Sacrifice two creatures: Return this card from your graveyard to the battlefield. Activate only as a sorcery.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/209_Urabu, Setsunin of Blood.png" num="209">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Creature — Insect Vampire Ninja</type>
				<maintype>Creature</maintype>
				<manacost>BBGG</manacost>
				<cmc>4</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Call Beyond</name>
			<text>Exile target tapped creature. Scry 1.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/214_Call Beyond.png" num="214">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>2W/B</manacost>
				<cmc>3</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Iko Memorialist</name>
			<text>When this creature enters, you may sacrifice another creature. If you do, you gain 3 life and draw a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/223_Iko Memorialist.png" num="223">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Frog Warlock</type>
				<maintype>Creature</maintype>
				<manacost>3B/GB/G</manacost>
				<cmc>5</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Endless-Roar Trainee</name>
			<text>Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/218_Endless-Roar Trainee.png" num="218">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Cat Ninja</type>
				<maintype>Creature</maintype>
				<manacost>{/1RG/}</manacost>
				<cmc>3</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Dragon of Fortunes</name>
			<text>Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/217_Dragon of Fortunes.png" num="217">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Dragon</type>
				<maintype>Creature</maintype>
				<manacost>3U/RU/R</manacost>
				<cmc>5</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>4/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Skytether Origamist</name>
			<text>Vigilance
When this creature enters, create a 1/1 colorless Bird artifact creature token with flying.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/233_Skytether Origamist.png" num="233">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Wizard</type>
				<maintype>Creature</maintype>
				<manacost>3W/U</manacost>
				<cmc>4</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Dimensional Scroll Shinobi</name>
			<text>Flash
When this creature enters, exile up to one target permanent without flash. Return that card to the battlefield under its owner&apos;s control at the beginning of the next end step. If it enters as a creature under your control, put a +1/+1 counter on it.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/215_Dimensional Scroll Shinobi.png" num="215">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>{/1WU/}</manacost>
				<cmc>3</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Spiriting Gust</name>
			<text>Return up to one target spell to its owner&apos;s hand. Create a 1/1 colorless Bird artifact creature token with flying.
Go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/235_Spiriting Gust.png" num="235">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>{/1WU/}</manacost>
				<cmc>3</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Smoke-Shroud Agent</name>
			<text>At the beginning of combat on your turn, another target creature you control with power 2 or less can&apos;t be blocked this turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/234_Smoke-Shroud Agent.png" num="234">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Aetherborn Ninja</type>
				<maintype>Creature</maintype>
				<manacost>U/RU/R</manacost>
				<cmc>2</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Brakkenbryne&apos;s Bequest</name>
			<text>Return target instant, sorcery, or Technique card from your graveyard to your hand. Create a 2/2 blue and red Merfolk creature token with prowess. (Whenever you cast a noncreature spell, that creature gets +1/+1 until end of turn.)
Exile this spell.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/213_Brakkenbryne&apos;s Bequest.png" num="213">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>3U/R</manacost>
				<cmc>4</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Shinimura Soulreaver</name>
			<text>Flying
Whenever a nontoken creature you control leaves the battlefield, create a 1/1 white Cleric creature token.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/232_Shinimura Soulreaver.png" num="232">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Azra Cleric</type>
				<maintype>Creature</maintype>
				<manacost>2W/BW/B</manacost>
				<cmc>4</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>3/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Dissolute</name>
			<text>Destroy target enchantment or creature with power 4 or greater.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/216_Dissolute.png" num="216">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Instant</type>
				<maintype>Instant</maintype>
				<manacost>{/1WB/}</manacost>
				<cmc>3</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Harbinger of Calamity</name>
			<text>Whenever this creature attacks, double the power of another target creature you control until end of turn.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/221_Harbinger of Calamity.png" num="221">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Chimera</type>
				<maintype>Creature</maintype>
				<manacost>3R/GR/G</manacost>
				<cmc>5</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>6/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Warren-Crag Sentinels</name>
			<text>Reach
At the beginning of your end step, create a Treasure token. (It&apos;s an artifact with &quot;{T}, Sacrifice this artifact: Add one mana of any color.&quot;)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/239_Warren-Crag Sentinels.png" num="239">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Archer</type>
				<maintype>Creature</maintype>
				<manacost>{/1RG/}R/G</manacost>
				<cmc>4</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Timberthresh</name>
			<text>When this creature enters, mill four cards.
{1}, Discard a creature card: Return target creature card from your graveyard to your hand. (You can&apos;t target the creature card you discarded.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/236_Timberthresh.png" num="236">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Wurm</type>
				<maintype>Creature</maintype>
				<manacost>{/1BG/}B/G</manacost>
				<cmc>4</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>2/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Possession-Primed Void Soul</name>
			<text>(Once during each of your turns as a sorcery, you may attach this to a creature you control. This stays on the battlefield if that creature leaves.)
When this Technique enters, you gain 4 life.
When this Technique&apos;s user dies, return it to the battlefield tapped under your control with a +1/+1 counter on it. Then sacrifice this Technique.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/230_Possession-Primed Void Soul.png" num="230">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Enchantment — Technique</type>
				<maintype>Enchantment</maintype>
				<manacost>{/1BG/}</manacost>
				<cmc>3</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Yuzen&apos;s Forbidden Jutsu</name>
			<text>If {W}{U} was spent to cast this spell, you gain 2 life and draw two cards.
If {W}{W}{W} was spent to cast this spell, create three 1/1 colorless Bird artifact creature tokens with flying.
If {U}{U}{U} was spent to cast this spell, return up to two target nonland permanents to their owners&apos; hand.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/240_Yuzen&apos;s Forbidden Jutsu.png" num="240">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>W/UW/UW/U</manacost>
				<cmc>3</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Imoki Exemplar</name>
			<text>Flying
Whenever you cast a white spell, put a +1/+1 counter on this creature.
Whenever you cast a blue spell, draw a card.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/225_Imoki Exemplar.png" num="225">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Angel Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2W/UW/U</manacost>
				<cmc>4</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Zaji&apos;s Forbidden Jutsu</name>
			<text>If {U}{R} was spent to cast this spell, create a token that&apos;s a copy of target creature, except it has haste and isn&apos;t legendary.
If {U}{U}{U} was spent to cast this spell, scry 2, then draw two cards.
If {R}{R}{R} was spent to cast this spell, it deals 4 damage to any target.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/241_Zaji&apos;s Forbidden Jutsu.png" num="241">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>U/RU/RU/R</manacost>
				<cmc>3</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Kieru Exemplar</name>
			<text>When this creature enters, you may discard a card. If you do, draw a card.
Whenever you cast a blue spell, put a +1/+1 counter on this creature.
Whenever you cast a red spell, this creature deals 1 damage to any target.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/227_Kieru Exemplar.png" num="227">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental Ninja</type>
				<maintype>Creature</maintype>
				<manacost>U/RU/R</manacost>
				<cmc>2</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Heiko&apos;s Forbidden Jutsu</name>
			<text>If {W}{B} was spent to cast this spell, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
If {W}{W}{W} was spent to cast this spell, you gain 10 life.
If {B}{B}{B} was spent to cast this spell, target creature gets -10/-10 until end of turn.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/222_Heiko&apos;s Forbidden Jutsu.png" num="222">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>W/BW/BW/B</manacost>
				<cmc>3</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Hanagi Exemplar</name>
			<text>Whenever this creature deals combat damage to a creature, exile that creature.
Whenever you cast a white spell, this creature gains indestructible until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on this creature.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/220_Hanagi Exemplar.png" num="220">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>{/1WB/}</manacost>
				<cmc>3</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kiyama&apos;s Forbidden Jutsu</name>
			<text>If {R}{G} was spent to cast this spell, destroy up to one target artifact and up to one target enchantment.
If {R}{R}{R} was spent to cast this spell, it deals 3 damage to each creature.
If {G}{G}{G} was spent to cast this spell, create a 5/5 green Elemental creature token.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/228_Kiyama&apos;s Forbidden Jutsu.png" num="228">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>R/GR/GR/G</manacost>
				<cmc>3</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Gaizen Exemplar</name>
			<text>Trample
Whenever you cast a red spell, put a +1/+1 counter on this creature.
Whenever you cast a green spell, create a 2/2 green Boar creature token.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/219_Gaizen Exemplar.png" num="219">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Ogre Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2R/GR/G</manacost>
				<cmc>4</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Urabu&apos;s Forbidden Jutsu</name>
			<text>If {B}{G} was spent to cast this spell, destroy target nonland permanent with mana value 4 or less.
If {B}{B}{B} was spent to cast this spell, return up to three target creature cards from your graveyard to your hand.
If {G}{G}{G} was spent to cast this spell, distribute three +1/+1 counters among any number of target creatures.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/238_Urabu&apos;s Forbidden Jutsu.png" num="238">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Sorcery</type>
				<maintype>Sorcery</maintype>
				<manacost>B/GB/GB/G</manacost>
				<cmc>3</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
			</prop>
			<tablerow>3</tablerow>
		</card>
		<card>
			<name>Towara Exemplar</name>
			<text>Whenever you cast a black spell, you mill two cards and gain 2 life.
Whenever you cast a green spell, put a +1/+1 counter on this creature.
When this creature leaves the battlefield, return another target creature card from your graveyard to your hand.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/237_Towara Exemplar.png" num="237">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2B/G</manacost>
				<cmc>3</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>4/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Illustrious Thunderhead</name>
			<text>Flying
You may pay {0} rather than pay the mana cost for creature spells with flying you cast.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/224_Illustrious Thunderhead.png" num="224">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Elemental</type>
				<maintype>Creature</maintype>
				<manacost>4W/UW/UW/U</manacost>
				<cmc>7</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Brakkenbryne, Deepwitch</name>
			<text></text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/212_Brakkenbryne, Deepwitch.png" num="212">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Legendary Planeswalker — Brakkenbryne</type>
				<maintype>Planeswalker</maintype>
				<manacost>3U/RU/R</manacost>
				<cmc>5</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<loyalty>5</loyalty>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Shadow Realm Colossus</name>
			<text>Whenever an opponent attacks, that player sacrifices an attacking creature of their choice.
Whenever you attack, return target creature card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/231_Shadow Realm Colossus.png" num="231">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Skeleton</type>
				<maintype>Creature</maintype>
				<manacost>5W/BW/BW/B</manacost>
				<cmc>8</cmc>
				<colors>WB</colors>
				<coloridentity>WB</coloridentity>
				<pt>8/8</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Impact Channeler</name>
			<text>Whenever another nontoken creature you control enters, if you cast it, you may add X mana of any one color, where X is that creature&apos;s mana value. If you do, you can only cast one more spell this turn. Do this only once each turn.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/226_Impact Channeler.png" num="226">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Human Ninja</type>
				<maintype>Creature</maintype>
				<manacost>2R/GR/G</manacost>
				<cmc>4</cmc>
				<colors>RG</colors>
				<coloridentity>RG</coloridentity>
				<pt>2/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Lich of Lifeless Limbs</name>
			<text>Cards in your graveyard can&apos;t be the target of spells or abilities your opponents control.
You don&apos;t lose the game for having 0 or less life.
Whenever you lose life, exile that many cards from your graveyard. Then if you have no cards in your graveyard, you lose the game.
{T}: Mill three cards, then return a card from your graveyard to your hand.</text>
			<set rarity="mythic" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/229_Lich of Lifeless Limbs.png" num="229">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Creature — Zombie Insect Horror</type>
				<maintype>Creature</maintype>
				<manacost>4B/GB/G</manacost>
				<cmc>6</cmc>
				<colors>BG</colors>
				<coloridentity>BG</coloridentity>
				<pt>1/9</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Wanderlight Pilgrim</name>
			<text>When this creature enters, scry 2.
{1}: Add one mana of any color. Activate only once each turn.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/254_Wanderlight Pilgrim.png" num="254">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Monk</type>
				<maintype>Creature</maintype>
				<manacost>2</manacost>
				<cmc>2</cmc>
				<pt>2/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Silent-Sutra Harmonist</name>
			<text>Reach
When this creature enters, put a +1/+1 counter on target creature you control, then go on a mission. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot;)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/251_Silent-Sutra Harmonist.png" num="251">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Golem</type>
				<maintype>Creature</maintype>
				<manacost>3</manacost>
				<cmc>3</cmc>
				<pt>3/1</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Featherfold Eagle</name>
			<text>Flying
Cycling {2} ({2}, Discard this card: Draw a card.)
When you cycle this card, you gain 2 life.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/242_Featherfold Eagle.png" num="242">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Bird</type>
				<maintype>Creature</maintype>
				<manacost>6</manacost>
				<cmc>6</cmc>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Ninja&apos;s Kunai</name>
			<text>Equipped creature has &quot;{1}, {T}, Sacrifice Ninja&apos;s Kunai: Ninja&apos;s Kunai deals 3 damage to any target.&quot;
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/246_Ninja&apos;s Kunai.png" num="246">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact — Equipment</type>
				<maintype>Artifact</maintype>
				<manacost>1</manacost>
				<cmc>1</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Realm-Treader Stave</name>
			<text>When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{6}, {T}, Sacrifice this artifact: Destroy target nonland permanent. Activate only as a sorcery.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/248_Realm-Treader Stave.png" num="248">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>2</manacost>
				<cmc>2</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Heaven&apos;s Bastion</name>
			<text>Flash
Defender, flying
{3}, {T}: Target player mills three cards.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/243_Heaven&apos;s Bastion.png" num="243">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Wall</type>
				<maintype>Creature</maintype>
				<manacost>2</manacost>
				<cmc>2</cmc>
				<pt>0/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Sonsoban Reaver</name>
			<text>Menace
This creature attacks battles if able.
When this creature enters, go on a mission twice. (Create a battle token an opponent protects. You can attack it. It has 2 defense and &quot;When this battle is defeated, draw a card.&quot; Then do it again.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/252_Sonsoban Reaver.png" num="252">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Golem Samurai</type>
				<maintype>Creature</maintype>
				<manacost>3</manacost>
				<cmc>3</cmc>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Kaito&apos;s Cyber-Nin</name>
			<text>When this creature enters, draw a card for each Technique you control.
Whenever a Technique you control enters, draw a card.
You may spend mana as though it were mana of any color to cast Technique spells.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/245_Kaito&apos;s Cyber-Nin.png" num="245">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Robot Ninja</type>
				<maintype>Creature</maintype>
				<manacost>3</manacost>
				<cmc>3</cmc>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Reliquary Codex</name>
			<text>As this artifact enters, choose two colors.
{T}: Add two mana in any combination of either or both the chosen colors.
{7}, {T}: Draw two cards.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/249_Reliquary Codex.png" num="249">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>4</manacost>
				<cmc>4</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Shrieking Censer</name>
			<text>Flash
When this artifact enters, it deals X damage to up to one target creature, planeswalker, or battle.
{1}, {T}: Exile target card from a graveyard.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/250_Shrieking Censer.png" num="250">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>X</manacost>
				<cmc>0</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Tempered Soulkiln</name>
			<text>If an ability of a creature you control triggers, that ability triggers an additional time.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/253_Tempered Soulkiln.png" num="253">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact Creature — Golem</type>
				<maintype>Creature</maintype>
				<manacost>5</manacost>
				<cmc>5</cmc>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
		</card>
		<card>
			<name>Icon of Abundance</name>
			<text>{T}: You may put a land card from your hand onto the battlefield tapped.
At the beginning of your end step, if you control seven or more lands, draw a card.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/244_Icon of Abundance.png" num="244">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>4</manacost>
				<cmc>4</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Ratchet Bomb</name>
			<text>{T}: Put a charge counter on Ratchet Bomb.
{T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with mana value equal to the number of charge counters on Ratchet Bomb.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/247_Ratchet Bomb.png" num="247">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Artifact</type>
				<maintype>Artifact</maintype>
				<manacost>2</manacost>
				<cmc>2</cmc>
			</prop>
			<tablerow>1</tablerow>
		</card>
		<card>
			<name>Tranquil Cove</name>
			<text>This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/267_Tranquil Cove.png" num="267">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Swiftwater Cliffs</name>
			<text>This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {U} or {R}.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/264_Swiftwater Cliffs.png" num="264">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Scoured Barrens</name>
			<text>This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/263_Scoured Barrens.png" num="263">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Rugged Highlands</name>
			<text>This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {G}.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/262_Rugged Highlands.png" num="262">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>RG</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Jungle Hollow</name>
			<text>This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/259_Jungle Hollow.png" num="259">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>BG</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Evolving Wilds</name>
			<text>{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/255_Evolving Wilds.png" num="255">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Imoki Pagoda</name>
			<text>{T}: Add {C}.
{3}{WU}{WU}, {T}, Sacrifice this land: Create two 1/1 colorless Bird artifact creature tokens with flying. Activate only as a sorcery.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/258_Imoki Pagoda.png" num="258">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>WU</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Kieru Pagoda</name>
			<text>{T}: Add {C}.
{1{U}R}{UR}, {T}, Sacrifice this land: Draw two cards, then discard a card at random. Activate only as a sorcery.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/260_Kieru Pagoda.png" num="260">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>UR</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Hanagi Pagoda</name>
			<text>{T}: Add {C}.
{3}{WB}{WB}, {T}, Sacrifice this land: Exile target creature with power 3 or less. Activate only as a sorcery.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/257_Hanagi Pagoda.png" num="257">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>WB</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Gaizen Pagoda</name>
			<text>{T}: Add {C}.
{2}{RG}{RG}, {T}, Sacrifice this land: Create a 3/3 green Cat creature token with trample. Activate only as a sorcery.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/256_Gaizen Pagoda.png" num="256">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>RG</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Towara Pagoda</name>
			<text>{T}: Add {C}.
{1{B}G}{BG}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand. You gain 3 life. Activate only as a sorcery.
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/266_Towara Pagoda.png" num="266">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>BG</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Lake of Rage</name>
			<text>Whenever one or more creatures you control deal damage to a player, put a charge counter on Lake of Rage.
{T}: Add {C}.
{T}, Remove a charge counter from Lake of Rage: Add one mana of any color.</text>
			<set rarity="uncommon" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/261_Lake of Rage.png" num="261">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Tournament Dojo</name>
			<text>{T}: Add {C}.
{2}, {T}: Put a +1/+1 counter on target creature you control without a +1/+1 counter on it. Activate only as a sorcery.</text>
			<set rarity="rare" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/265_Tournament Dojo.png" num="265">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Land</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Plains</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/268_Plains.png" num="268">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Basic Land — Plains</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>W</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Island</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/269_Island.png" num="269">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Basic Land — Island</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>U</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Swamp</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/270_Swamp.png" num="270">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Basic Land — Swamp</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>B</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Mountain</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/271_Mountain.png" num="271">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Basic Land — Mountain</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>R</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>Forest</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/272_Forest.png" num="272">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Basic Land — Forest</type>
				<maintype>Land</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>G</coloridentity>
			</prop>
			<tablerow>0</tablerow>
		</card>
		<card>
			<name>BATTLE HBS</name>
			<text>When this battle is defeated, draw a card.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/1t_BATTLE.png" num="1">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Battle</type>
				<maintype>Battle</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<loyalty>2</loyalty>
			</prop>
			<tablerow>1</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Illusion Copy HBS</name>
			<text>You can use this to represent a token copy of a card with a decoy ability.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/2t_Illusion Copy.png" num="2">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Illusion</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Cleric HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/3t_Cleric.png" num="3">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Cleric</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Fox HBS</name>
			<text>Lifelink</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/4t_Fox.png" num="4">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Fox</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Samurai HBS</name>
			<text>Vigilance</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/5t_Samurai.png" num="5">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Samurai</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>W</colors>
				<coloridentity>W</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Ninja HBS</name>
			<text>Flying, vigilance</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/6t_Ninja.png" num="6">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Ninja</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>U</colors>
				<coloridentity>U</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Ninja HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/7t_Ninja.png" num="7">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Ninja</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>B</colors>
				<coloridentity>B</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Dog HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/8t_Dog.png" num="8">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Dog</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>R</colors>
				<coloridentity>R</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Boar HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/9t_Boar.png" num="9">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Boar</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Cat HBS</name>
			<text>Trample</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/10t_Cat.png" num="10">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Cat</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Elemental HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/11t_Elemental.png" num="11">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Elemental</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>5/5</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Insect HBS</name>
			<text></text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/12t_Insect.png" num="12">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Insect</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>G</colors>
				<coloridentity>G</coloridentity>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Avatar HBS</name>
			<text>This creature is all colors.
Flying</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/13t_Avatar.png" num="13">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Avatar</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<coloridentity>WUBRG</coloridentity>
				<pt>3/3</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Fish Dragon HBS</name>
			<text>Flying</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/14t_Fish Dragon.png" num="14">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Artifact Creature — Fish Dragon</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>WU</colors>
				<coloridentity>WU</coloridentity>
				<pt>4/4</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Merfolk HBS</name>
			<text>Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/15t_Merfolk.png" num="15">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Creature — Merfolk</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<colors>UR</colors>
				<coloridentity>UR</coloridentity>
				<pt>2/2</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Bird HBS</name>
			<text>Flying</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/16t_Bird.png" num="16">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Artifact Creature — Bird</type>
				<maintype>Creature</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
				<pt>1/1</pt>
			</prop>
			<tablerow>2</tablerow>
			<token>1</token>
		</card>
		<card>
			<name>Treasure HBS</name>
			<text>{T}, Sacrifice this token: Add one mana of any color.</text>
			<set rarity="common" picurl="https://brotein-manganiello.github.io/sets/HBS-files/img/17t_Treasure.png" num="17">HBS</set>
			<prop>
				<layout>normal</layout>
				<side>front</side>
				<type>Token Artifact — Treasure</type>
				<maintype>Artifact</maintype>
				<manacost></manacost>
				<cmc>0</cmc>
			</prop>
			<tablerow>1</tablerow>
			<token>1</token>
		</card>
	</cards>
</cockatrice_carddatabase>